AI Insights · Timothy · September 2022
Top 5 Roguelike Games on Android in Denmark: Q3 2022 Performance
Discover the performance trends of the top 5 Roguelike games on Android in Denmark during Q3 2022, based on data from Sensor Tower.
Throughout Q3 2022, the performance of the top 5 Roguelike games on Android in Denmark showcased varied trends in weekly downloads, revenue, and active users. Here’s a detailed look at how each game fared during this period.
Diablo Immortal from Blizzard Entertainment saw a notable decline in weekly downloads, dropping from approximately 1.9K in mid-July to around 107 by the end of September. Despite this, the game maintained a steady weekly revenue, peaking at about $5.8K in late July before tapering off to $4K by the end of the quarter. Active users also followed a downward trend, starting at around 4K in mid-July and decreasing to just under 1K by the end of September.
RAID: Shadow Legends by Plarium Global Ltd consistently performed well in terms of revenue, with weekly earnings fluctuating between $9K and $13.2K. Downloads remained relatively stable, peaking at 335 in the last week of September. Active users showed a gradual increase, rising from approximately 788 at the start of the quarter to 1,050 by the end.
IdleOn - The Idle RPG from LavaFlame2 experienced modest weekly revenue, ranging between $68 and $222 throughout the quarter. The game saw its highest downloads in mid-July with nearly 400, though this number fell to 171 by the end of September. Active users peaked at over 1K in mid-July and then stabilized around 791 by the quarter’s end.
Legend of Slime: Idle RPG War by AppQuantum demonstrated significant growth in revenue, starting at $4 in mid-July and reaching $655 by the end of August, before stabilizing around $234. Downloads peaked at 512 in mid-August but dropped sharply to 62 by the end of September. Active users saw a similar trend, peaking at 1,133 in late August and then decreasing to 588 by the end of the quarter.
PunBall from Habby had a peak weekly revenue of $1.5K in early July, which then declined to around $419 by the end of September. Downloads remained relatively steady, peaking at 296 in mid-July before stabilizing around 76 by the end of the quarter. Active users saw a decline from approximately 1.6K at the start of the quarter to 932 by the end.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.